Archive for August, 2009

Status – Andreas

Posted on August 25th, 2009 by Andreas  |  Comments Off

Didn’t get a lot of work done since the GDC, so here is the (short) list: – Added building via lace to two projects. Looks promising, but still has some kinks to work out. – Did some input routing cleanups. – Did some work on the slider/scrollbar element. – Remove libfake dependency from font converter. [...]

GDC 2009

Posted on August 19th, 2009 by Andreas  |  Comments Off

Game Developer Conference 2009 Europe in Cologne is over. Met some old friends and made some new ones. The whole thing was pretty exhausting. Listening to presentations, panels and keynotes forthe whole day, networking during the breaks and “partying” all night. Actually I skipped the Gameforge party on monday, but made more than up for [...]

Eye Candy – More UI System

Posted on August 16th, 2009 by Andreas  |  Comments Off

The filechooser dialog is actually working: OSX: The filesystem is nicely abstracted, so we can also browse pak files or networked stuff. Linux: No box here right now, but it should still be working. Windows: 98% there. Steffen only has to port 3 or 4 files. iPhone: Should be alright, but I’m still on the [...]

Eye Candy – UI System coming along nicely.

Posted on August 14th, 2009 by Andreas  |  1 Comment »

The work of the last nights has paid off and the UI System is starting to shape up. Linux: OSX: iPhone: Should work, but my MacBook is still being repaired. Windows: Steffen will start this weekend to do the Windows port. We already have a running Win32 lib so this looks promising. The fonts look [...]